Overview It's hard to be a hero when you're a monster... The Threat: Demons from Limbo are not the only threat to the living. Reality itself is made up of many Planes of Existence. The majority of these (with notable exceptions such as the Spirit World and the Shadow Realm) are realms of gods. Upper Planes tend to be the residences of the Benign deities but the Lower Planes - the 'Netherworlds' -right down to the Abyss itself are places of evil. The native creatures that inhabit these realms (i.e. not the dead souls of those drawn into these planes) are daemons. More often than not they see the Planes above their own as places they want to be and the Mortal Realm is most desirable of all - filled with the soft flesh and tasty souls of the living. These daemons sometimes come into the Prime Material Plane to serve out the purposes of their dark gods or they may be acting of their own volition. Either way, their aim is usually evil, frequently involving dragging mortal souls back to their own realms. The Quest: Caught up in their own struggles for survival through wars driven by both the wants and needs of mortals and the petty desires and grievances of the gods, Tymaera's inhabitants did not know the danger until it was too late. The continent’s strongest force, the Empire, at first ignored the strange and fantastical rumours of dire happenings beyond the mountain ranges that formed the World's Spine. The Empire had troubles of its own with rogue kingdoms as it had been raised only a few centuries previously from the ashes of the Old Empire which was brought to ruin during the Dragon Wars. Then the Empire wrongly attributed the atrocities to the Lunaris (the Dark Elves) who lived in those lands and the dark gods they worshipped. Shine was eventually defeated during her assault upon Tymaera: a ritual to bring her bodily to the Prime Material Plane was disrupted by Shade and Blackjack and her essence sundered. Even with her gone her influence had been far-reaching. Many demons had broken through into the Prime Material Plane, and remained after her demise, scattered across the Multiverse. Her corruption had reached to mortal souls too and these servants who still remain loyal to her dark cause are almost too numerous to count. From the ragged remains of Shine's armies, the Lords of Darkness have arisen. They are a council of Greater Daemons, an unprecedented coalition both of Chaos demons and daemons of the Netherworlds, bent on making Tymaera their own and to reopen the Dreaming Gate back to the dimension Shine created to allow her demonic minions trapped there to pour forth once more. Suffice to say, Blackjack, Shade and Soul have their work cut out... When Shine first began her attack on Tymaera she knew the Dragons of the world would be the greatest threat against her armies and sought to eliminate this danger first. Rather than destroy these powerful creatures outright she decided it would be more useful to twist them to her own ends and created a spell to transform dragons into her servants. She based the design for her new creatures on a race that had been long extinct: Dracosvulfs. The first dragon she transformed was Bloodbane – the dread black dragon who, after the Dragon Wars two centuries previously, had seized control of the Old Empire and thus the entire continent of Caevalonia. But he had long since become bored with his position of power and had gone into hibernation, leaving 'lesser mortals' to run his affairs. In his pride he believed none would dare attack him and this fatal error left him vulnerable to the Demon Queen’s curse. The spell Shine cast transformed Syrax into a dracosvulf and (so she thought) destroyed his memories. The spell was not perfect though and she had to have her prime torturer, a demoness called Aster, break his mind before he would serve her. After modifying the spell to avoid having to waste time breaking her new servants’ minds, Shine went on to cast this curse upon many more of Tymaera's dragons. From now on she targeted younger, more easily manipulated dragons. Meanwhile, Blackjack wasn't the only person with problems. Shade, an undead lycanthrope with a string of misfortunes for his past had been betrayed to a superstitious mob by his rival in the band of mercenaries he had recently left. Grievously injured, he was almost done for when he stumbled across a small campsite... which happened to be Blackjack's. They became companions on the road: Shade needed a purpose and Blackjack thought he could be useful against the Dread Knights. Together they sought a way to destroy Shine to save their world. It was during this time that Blackjack began to regain his memories of his true form and even managed to transform into Syrax Bloodbane. Eventually, they defeated Shine but their task was not over. With her banishment, the Dreaming Gate: the portal from her dimension to Tymaera, collapsed. Only the smallest fraction of energies can now pass through it. Her forces left in the Prime Material Plane scattered and, for now, the threat was stopped. With nowhere better to go Blackjack and Shade took up residence in Uth Nagor, the city that had been Bloodbane's home. Blackjack also re-established contact with his dragonthralls - those who had served him as Bloodbane and had been given the gift of longevity through the Dragonlife spell. Some of these individuals became friends with this 'new' version of Syrax, whilst others remain just as allies. Moving into Uth Nagor proved problematic for the dracyre Azeth had taken up residence – a rare vampire dragon who served the Liche-King Bel'Sharoth himself. He sought to gain access to the infamous black Ziggurat there, which predated the Age of Darkness, so that his master might access the power within to bring his shadow of death to the world. Facing off against this evil Shade reunited the two halves of the Raven Staff, an ancient magical artefact whose purposes were lost in the miasma of time. However, he did not realise that this action carried a terrible price and he became the host for the bodiless soul of Raven, an ancient, evil dracoliche who had been imprisoned in the staff in a time long forgotten. This parasite did not immediately manifest and for some time Shade began to feel he was going crazy. However, the Lords of Darkness, a coalition of Shine's generals and other Greater Demons came together led by the demon prince Lord Saragoth, based in the city of Khisan near where the Dreaming Gate had fallen. Despite his earlier rage at Blackjack's abandonment of Shine's cause, Saragoth needed strong leaders to establish his armies. Figuring if he had been broken once, he could be broken again, he sought Blackjack out and, using a captured Shade as leverage, invited him to rejoin his inner circle by coercing him to take a Blood Oath. Threatening someone Blackjack actually cared about did not prove a wise move and Blackjack responded by killing Saragoth's lover, the demoness Aster. In turn Saragoth all but tore one of his hearts out and left him to die. To save him, he and Shade took a Blood Oath to become Daemonslayers. They swore the oath to the demigod Kalganos, the First Dragon. Kalganos accepted, showing this by bringing Blackjack back from the brink of death. After this it became their mission to track down and slay daemons, the godless chaos demons and other evil nether-entities. Later, whilst attempting have some 'down time' during a quiet period, Shade met Meccha, a half-fay runaway almost as lost as he. They quickly fell for each other and she joined him and a very grudging Blackjack on the road. Meanwhile, Saragoth had found a way to bring Aster back. He captured Meccha and as revenge for the Daemonslayers' responsibility for Aster's death, tore out part of her soul to return his lost demon lover. He would have killed Meccha but Shade and Blackjack stopped him. After this Meccha came back to Tymaera with them, although she has not taken the Blood Oath, she is as much a Daemonslayer as Shade and Blackjack. As Caevalonians customarily take on 'usenames' when they travel, she took on the name Soul, for what had been stolen. She looks forward to the day when she can kill Aster and reclaim that which is hers. *authors note - I need to work on this some more to clarify stuff etc, but hopefully this gives you an idea of what's happened so far! Current/Ongoing: Overview It's hard to be a hero when you're a monster... The Threat: Demons from Limbo are not the only threat to the living. Reality itself is made up of many Planes of Existence. The majority of these (with notable exceptions such as the Spirit World and the Shadow Realm) are realms of gods. Upper Planes tend to be the residences of the Benign deities but the Lower Planes - the 'Netherworlds' -right down to the Abyss itself are places of evil. The native creatures that inhabit these realms (i.e. not the dead souls of those drawn into these planes) are daemons. More often than not they see the Planes above their own as places they want to be and the Mortal Realm is most desirable of all - filled with the soft flesh and tasty souls of the living. These daemons sometimes come into the Prime Material Plane to serve out the purposes of their dark gods or they may be acting of their own volition. Either way, their aim is usually evil, frequently involving dragging mortal souls back to their own realms. The Quest: Caught up in their own struggles for survival through wars driven by both the wants and needs of mortals and the petty desires and grievances of the gods, Tymaera's inhabitants did not know the danger until it was too late. The continent’s strongest force, the Empire, at first ignored the strange and fantastical rumours of dire happenings beyond the mountain ranges that formed the World's Spine. The Empire had troubles of its own with rogue kingdoms as it had been raised only a few centuries previously from the ashes of the Old Empire which was brought to ruin during the Dragon Wars. Then the Empire wrongly attributed the atrocities to the Lunaris (the Dark Elves) who lived in those lands and the dark gods they worshipped. Shine was eventually defeated during her assault upon Tymaera: a ritual to bring her bodily to the Prime Material Plane was disrupted by Shade and Blackjack and her essence sundered. Even with her gone her influence had been far-reaching. Many demons had broken through into the Prime Material Plane, and remained after her demise, scattered across the Multiverse. Her corruption had reached to mortal souls too and these servants who still remain loyal to her dark cause are almost too numerous to count. From the ragged remains of Shine's armies, the Lords of Darkness have arisen. They are a council of Greater Daemons, an unprecedented coalition both of Chaos demons and daemons of the Netherworlds, bent on making Tymaera their own and to reopen the Dreaming Gate back to the dimension Shine created to allow her demonic minions trapped there to pour forth once more. Suffice to say, Blackjack, Shade and Soul have their work cut out... When Shine first began her attack on Tymaera she knew the Dragons of the world would be the greatest threat against her armies and sought to eliminate this danger first. Rather than destroy these powerful creatures outright she decided it would be more useful to twist them to her own ends and created a spell to transform dragons into her servants. She based the design for her new creatures on a race that had been long extinct: Dracosvulfs. The first dragon she transformed was Bloodbane – the dread black dragon who, after the Dragon Wars two centuries previously, had seized control of the Old Empire and thus the entire continent of Caevalonia. But he had long since become bored with his position of power and had gone into hibernation, leaving 'lesser mortals' to run his affairs. In his pride he believed none would dare attack him and this fatal error left him vulnerable to the Demon Queen’s curse. The spell Shine cast transformed Syrax into a dracosvulf and (so she thought) destroyed his memories. The spell was not perfect though and she had to have her prime torturer, a demoness called Aster, break his mind before he would serve her. After modifying the spell to avoid having to waste time breaking her new servants’ minds, Shine went on to cast this curse upon many more of Tymaera's dragons. From now on she targeted younger, more easily manipulated dragons. Meanwhile, Blackjack wasn't the only person with problems. Shade, an undead lycanthrope with a string of misfortunes for his past had been betrayed to a superstitious mob by his rival in the band of mercenaries he had recently left. Grievously injured, he was almost done for when he stumbled across a small campsite... which happened to be Blackjack's. They became companions on the road: Shade needed a purpose and Blackjack thought he could be useful against the Dread Knights. Together they sought a way to destroy Shine to save their world. It was during this time that Blackjack began to regain his memories of his true form and even managed to transform into Syrax Bloodbane. Eventually, they defeated Shine but their task was not over. With her banishment, the Dreaming Gate: the portal from her dimension to Tymaera, collapsed. Only the smallest fraction of energies can now pass through it. Her forces left in the Prime Material Plane scattered and, for now, the threat was stopped. With nowhere better to go Blackjack and Shade took up residence in Uth Nagor, the city that had been Bloodbane's home. Blackjack also re-established contact with his dragonthralls - those who had served him as Bloodbane and had been given the gift of longevity through the Dragonlife spell. Some of these individuals became friends with this 'new' version of Syrax, whilst others remain just as allies. Moving into Uth Nagor proved problematic for the dracyre Azeth had taken up residence – a rare vampire dragon who served the Liche-King Bel'Sharoth himself. He sought to gain access to the infamous black Ziggurat there, which predated the Age of Darkness, so that his master might access the power within to bring his shadow of death to the world. Facing off against this evil Shade reunited the two halves of the Raven Staff, an ancient magical artefact whose purposes were lost in the miasma of time. However, he did not realise that this action carried a terrible price and he became the host for the bodiless soul of Raven, an ancient, evil dracoliche who had been imprisoned in the staff in a time long forgotten. This parasite did not immediately manifest and for some time Shade began to feel he was going crazy. However, the Lords of Darkness, a coalition of Shine's generals and other Greater Demons came together led by the demon prince Lord Saragoth, based in the city of Khisan near where the Dreaming Gate had fallen. Despite his earlier rage at Blackjack's abandonment of Shine's cause, Saragoth needed strong leaders to establish his armies. Figuring if he had been broken once, he could be broken again, he sought Blackjack out and, using a captured Shade as leverage, invited him to rejoin his inner circle by coercing him to take a Blood Oath. Threatening someone Blackjack actually cared about did not prove a wise move and Blackjack responded by killing Saragoth's lover, the demoness Aster. In turn Saragoth all but tore one of his hearts out and left him to die. To save him, he and Shade took a Blood Oath to become Daemonslayers. They swore the oath to the demigod Kalganos, the First Dragon. Kalganos accepted, showing this by bringing Blackjack back from the brink of death. After this it became their mission to track down and slay daemons, the godless chaos demons and other evil nether-entities. Later, whilst attempting have some 'down time' during a quiet period, Shade met Meccha, a half-fay runaway almost as lost as he. They quickly fell for each other and she joined him and a very grudging Blackjack on the road. Meanwhile, Saragoth had found a way to bring Aster back. He captured Meccha and as revenge for the Daemonslayers' responsibility for Aster's death, tore out part of her soul to return his lost demon lover. He would have killed Meccha but Shade and Blackjack stopped him. After this Meccha came back to Tymaera with them, although she has not taken the Blood Oath, she is as much a Daemonslayer as Shade and Blackjack. As Caevalonians customarily take on 'usenames' when they travel, she took on the name Soul, for what had been stolen. She looks forward to the day when she can kill Aster and reclaim that which is hers. *authors note - I need to work on this some more to clarify stuff etc, but hopefully this gives you an idea of what's happened so far! Current/Ongoing: (top image lineart by D.Frederik ) |